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WRC6 Review… Part 2: The Cars

In part 1 of my WRC6 review I discussed the “feeling” of WRC6 and whether it captured and portrayed, not just the physics, but also the emotion of rallying. Today I'm going to focus on the cars themselves. I'm going to touch briefly on physics, but since I already covered that in part 1, I'm going to focus more attention on the cars that are (or aren't) featured, how they look, and how they sound. For starters, lets now dive into the various cars available in WRC6. Since this is a licensed game, of course, the car selection is going to be limited to the vehicles that actually competed this year in the WRC. That means you will get WRC, WRC2, and WRC3. Do you notice what is missing from...
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